Tu's'sk KhaNeUlf aka General of Wolves

Pale Skin Half-Elf with red leaf skin coloration and a Rust red Mohawk

Description:

Name: Tu’u’usk KhaNeUlf aka General of Wolves
Player: David Rowe

Class: Bard of Colleges 8th lvl
Race: Half-Elf
Alignment: Neutral Good

Str 10 (0) (150 lb carry capacity)
Con 10 (
0)
Dex 14 (2)
Int 14 (
2)
Wis 12 (1)
Cha 17 (
3)
<point>

Size: Medium
Height: 5’10"
Weight:
Eyes: Green
Hair: Rust Red Mohawk
Skin: Pale with reddish leaf pattern at edges
Age: 23
Worshiper of Gods of the Mountains (Blessed by Muses of Olympian Pantheon)
Remains: Left in a high tree with war possessions and family to get money.

Total Hit Points: (7d8 +0 Con): 44 = (8 +3 +6 +4 +5 +7 +6 +5) +0

Speed: 30 feet

Armour Class: 16 = 13 Chain Shirt +2 Dex + 1 Elvan Mithril (Free Prof with Medium Armour)

Saving Throws
Str +0
Con +0
Dex +5 = +2 [Dex] +3 [Prof]
Int +2
Wis +1
Cha +6 = +3 [Cha] +3 [Prof]

Initiative modifier 8 = +2 [Dex] +1 Jack5 Alert

Attack (melee) +3 = +3 [Prof] +0 [Str]
Attack (missile/finesse) +5 = +3 [Prof] +2 [Dex]

Languages: Common, Elvish, Draconic, Goblin, Orc
Half-Elf Racial Traits
Vision: Darkvision 60’
Fey Ancestry: Advantage on saving throws verses Charm and can not be put to sleep
Skill Versatility: Two extra skills you are proficient in using.

Prof Bonus: +3
Skills (2 Half-Elf + 2 Background Sage + 3 Bard (1st) + 3 Bard (3rd College) = 10 )
Jack-of-All-Trades: Add half prof bonus to skills without a proficiency
Expertise: Add double prof bonus to skills

Acrobatics (Dex) +3 = +2 [Dex] + 1 [Jack]
Animal Handling (Wis) +4 = +1 [Wis] + 3 [Prof]
Arcana (Int) +5 = +2 [Int] +3 [Sage]
Athletics (Str) +1= +0 [Str] +1 [Jack]
Deception (Cha) +9 = +3 [Cha} + 6 [Expert]
History (Int) +5 = +2 [Int] +3 [Sage]
Insight (Wis) +4 = +1 [Wis] +3 [Prof]
Intimidation (Cha) +6 = +3 {Cha] +3 [Prof]
Investigation (Int) +8 = +2 [Int] +6 [Expert]
Medicine (Wis) +2 = +1 [Wis] +1 {Jack]
Nature (Int) +3 = +2 [Int] +1 [Jack}
Perception (Wis) +4 = +1 [Wis] +3 [Prof]
Performance (Cha) +4 = +3 [Cha] +1 [Jack]
Persuasion (Cha) +6 = +3 [Cha] +3 [Prof]
Religion (Int) +5 = +2 [Int] +3 [Prof]
Sleight of Hand (Dex) +3 = +2 {Dex] +1 [Jack]
Stealth (Dex) +3 = +2 [Dex] +1 [Jack]
Survival (Wis) +2 = +1 [Wis] +1 [[Jack]

Proficiencies
Armour: Light
Weapons: Simple weapons, Hand Crossbows, Longswords, rapiers, short swords
Tools: Drum, Horn, Lute

Feats
Inspiring Leader: spend 10 min and 6 companions gain 10 ( 10 = 7 [level] + 3 [Cha] ) temporary hit points that last until the next short or long rest. Range is 30’.

Alert: +5 Iniative. Can not be surprised while conscious. Creatures do not gain advantage on you if hidden.

Bardic Inspiration:
Die Type: d8
Inspirations per Short or Long Rest: 3 (Range 60’ and bonus action) [Font of Inspiration]
Uses: Give to someone to add to Ability Check, Saving Throw, Attack Roll (10 min to use)
Cutting Words: Creature within 60’ spend inspiration to reduce Attack Roll, Ability Check, Damage Roll (no effect if creature can not hear you or is immune to charm) Costs Reaction to use.

Song of Rest:
Die Type: d6
Use: End of a short rest companions regain die type of extra hit points

Font of Inspiration
Included in Bardic Inspiration

Countercharm
As an action to start. Range 30’. Last till the end of your next turn. Grants Advantage on saves verses Frightened or Charm.

Cantrips:
Known (3 Bard): Friends, Prestidigitation, Minor Illusion

Spells: DC 14 = 8 + 3 [Prof] +3 [Cha]
Spell Slots: 4 (0 used) 1st, 3 (0 used) 2nd, 3 (0 used) 3rd 2 4th

Spells Known (11 Bard):
1st level: Cure Wounds, Sleep
2nd level: Suggestion, Blindness/Deafness, Invisibility, Locate Object
3rd level: Dispel Magic, Hypnotic Pattern
4th level: Polymorph, Freedom of Movement, Locate Creature

Additional Magical Secrets: Find Steed [Stag] (2nd), Conjure Animals (3rd)

Equipment:
Armour: Elvan Mithril Chain Shirt Wt 20 lb
Weapons: Rapier, Short Sword, Spear, Dagger, Light Crossbow with 20 bolts

Magically Summoned Stag with Fey type and Int 5

Mask of Discordant Whispers
Level 1 Spell p234 PHB with 7 charges may use up to 3 charges per cast and each charge equals 1 spell slot.
Mask recharges d6+1 charges per day. Roll d20 if the last charge is used (see Wand of Magic Missiles).

Tu’u’usk’s Lute of Harmonies (Doubles proficiency of the user)

Elvan Boots Steps make no sound, Advantage Stealth checks that rely on moving silently

Elvan Cloak (attuned) Perception checks have disadvantage to spot and you have advantage to hide

Broom of Flying speed 50’ with up to 200 lb and speed 30’ up to 400 lb broom can travel up to 1 mile from you and return

Hat of Disguise (attuned) Use an action at will to cast the spell Disguise Self

Slippers of Spider Climb (attuned) You move at your walking surface on vertical surfaces and upside down. Icy and oil surfaces can prevent usage.

Ruined Seige Tower (Fortress Cube)

Two texts on the Shapers from Master Maester Balthazar Raeloth
Potion of Remove Afliction
Potions of Healing 4 doses 2d4+2

Own a flat for 1,000gp
Gathered materials for spell web for Unseen Servant for home
Blessing of the Muses for influencing the emotions of others with music

+ 5,000 gp
+ 100 gp

Bio:

Tu's'sk KhaNeUlf aka General of Wolves

Crucible: The Wartorn World DavidJRowe